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The Endless Night

The Endless Night

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Devlog

  • Spellcasting Gets More Flavor, More Firepower!
    June 06, 2026 by TheEndlessNight
    This update is a major spellcasting overhaul , focused on making magic in The Endless Night feel more distinct, more powerful, and more alive. A lot of this build is about the moment a spell leaves yo... Continue reading
  • Act 1 Gets Louder, Bloodier, and More Alive
    June 04, 2026 by TheEndlessNight
    One of the big goals for this update was to make the opening act of The Endless Night feel more immersive and more polished moment-to-moment. Previously, several Act 1 monsters were missing dedicated... Continue reading
  • New roadmap up on Discord
    June 03, 2026 by TheEndlessNight
    **The Endless Night — Early Roadmap** Hey Night Watch, Now that the demo is live, I’m in the phase where player feedback matters a lot. I’m watching for what people enjoy, what feels confusing... Continue reading
  • New builds with frontend fixes
    June 02, 2026 by TheEndlessNight
    Uploaded a new build with more polish in the front end including new logo, transitions between front end screens with better fades and loading messaging. Also made improvements to tooltips and removed... Continue reading
  • Welcome!
    May 31, 2026 by TheEndlessNight
    Hi everyone, I’m excited to share The Endless Night , a roguelike deck-building game set in a gritty modern urban fantasy world of monsters, magic, and hard choices. This game is a real labor of lov... Continue reading
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